Maplestory hyper stat optimizer

Trigger - Dmg Increase. Reign of Destruction +4s duration. Aether Bloom 25% CDR. Either Resonance/Impale energy gen or Aether Guard +1s iFrame. I personally do Aether Guard +1s as the recent nerf (not sure if it happened in GMS yet) lowered the invincibility duration to 3s. The extra second makes it easier to Guard and remove Demon Mark in ...

Maplestory hyper stat optimizer. Direct link to Xenogent's tool: https://xenogents.github.io/LegionSolver/(9k legion is 38 characters, apologies for misspeaking in the video)#maplestory #fre...

Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback.

BabeRyuth. I prioritized Damage (10 first) and Arcane Force. You dont wanna have lower AF than needed because it takes longer to train or do dailies in Vanishing Journey. Then I got Crit damage up to a certain point, Crit rate to about 75 to 80% (then i can max it out with link skills and other skills). I would argue that hyper stats early on is a lot of your damage. By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. Buccaneer Hyper Skill Build. Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills. Hook Bomber - Spread; Double Down - Saving Grace; Octopunch - Extra Strike; Octopunch - Boss Rush I would argue that hyper stats early on is a lot of your damage. By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. A Simple Maplestory WSE Optimizer with Familiar Support. WSE Optimizer . by Pearlite ────────────────────────────── Attack (%): Damage (%): IED (%): Familiar #: Python version for more flexible editing ...SuckHard's Hyper Stat Calculator (Update) Hey everyone, I have gone ahead and updated the hyper stat calculator so that your character stats are automatically saved in your browser's local storage, as opposed to having to export .json files. The saving will occur each time you click the "optimize" button. This should make it much easier for you ...Get lv5 Attack Power if you haven't, then afterwards it all comes down to using the good ol' calc spreadsheets to optimize your stats and figure out what hyper stats are best going past 10. Hyperstat optimizing is very dependent on so many factors and assuming whether or not you're lv3 Links, 8k Legion, familiar lines/badges, etc. etc.

To earn ability lines, talk to Maple Administrator for a quest at Level 50. Quest name: The Eye Opener / Awakening Abilities. To change ability lines, go to your Ability stat window and click on the reset button beside your honor point balance. Ability rank may drop unlike potential cubing.These are Grriff's top ten stories from 2020, this year's travel stats and what's on the horizon for 2021. Well, 2020 is almost behind us, and what a year it's been. Needless to sa...112K subscribers in the Maplestory community. The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. ... What are the best hyper stats for a NL. ... Additional comment actions. Damage is good for all classes. Here is an optimizer for hyper stats if you want https://repl.it/B7TM/6 ...Exp increase is useful only if youre chasing levels! Just know that your damage output will be severely lacking if you max anything other than the recommended stats. And it costs a BOMB to reallocate those precious points. 1. Reply. Aside from the recommended allocation to FD, Phy / Mag dmg, Max dmg etc, have anyone tried maxing starforce or ... I'm having difficulty finding the hyper stat build for shadower if there is one, but I was wondering which stats I should prioritize or build towards? Thanks! Pretty much same for all classes, Get exp/dmg/crit dmg/boss dmg/ied to 10. Add points to crit rate if needed. If you're super serious about min maxing you can reset to max out exp when ... Pathfinder hyper stats. can someone post a hyper stat guide for pathfinder, that will help me a lot! thanks in advance :) Piece of advice: search a guide on PF, there are plenty. If u don't find it somehow, try asking for tips in 1 post instead of 5 different posts for the same class ;) Crit damage, crit rate, boss damage, damage, ignore ...Uber's rides business was down 80% in April, but signs of recovery are starting to emerge. With social distancing orders in place around the globe, ride-hailing has taken a hit. On...

Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity?Find out how much Facebook ads cost this year and how to improve your return on ad spend. Marketing | How To REVIEWED BY: Elizabeth Kraus Elizabeth Kraus has more than a decade of ...Just take full board crit rate + boss with main stats with wa/matk if your class lack crit rate. That 5% crit dmg wont notice that much. If you are 6k then prioritise crit dmg+boss dmg. If you still lack crit rate at 6k, cut some boss and put on some block until you have 100% crit rate. Crit rate is the second to last dmg multiplier so it’s ...Adele Hyper Skill Build. Adele's Hyper skills become available at level 140. As you level up towards level 200, you'll gain more Hyper Stat Points. You won't be able to max all these skills, however if you make a mistake, you can reset your Hyper Skills later on for a meso cost. You'll want to max the following: Trigger - Reinforce; Trigger ...Jul 8, 2022 · Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling up Hyper Stats cost Hyper Stat Points. Some Hyper Stats stops at Level 10 while others stops at Level 15. Regardless, the amount of Hyper Stat Points required to level them up per ... Currently under the new hyper stats, max DF does increase max mana, but this is not intended behavior. I don't think Nexon will do anything about it, but nevertheless, you are technically exploiting a bug to get 50 extra mana. Except with the old system there was a separate kanna mana skill.

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Mar 30, 2016 · Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback. Are your savings habits in line with other Americans? We will walk you through everything you need to know about savings accounts in the U.S. We may be compensated when you click o...120K subscribers in the Maplestory community. The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. https://discord.gg/ms ... legion and hyper stats. Hypers may help significantly, try to have a training and bossing preset. ... you don't need to optimize any of them, those are great potentials for 17k stat. if ...Same logic applies to bossing hyper stats. For bossing crit damage and IED are very important. Just get boss dmg, dmg, crit dmg and ied all to level 10 first. For mobbing crit damage is also important, but probably not until you reach 260 and hit the sac time gate as you're already 1 shotting currently. Make sure you have 100% crit rate at all ...

The version of the browser you are using is no longer supported. Please upgrade to a supported browser. Dismiss Hyper stats and hyper passive skill (NL) Hyperstats: 5 luk - 7 crit dmg - 6 ign def - 10 dmg - 9 boss dmg. Hyper passive skill: showdown reinforce and enhance (exp/drop) Quad star - reinforce, boss and extra strike. Stats are fine although I wouldn't bother with luk and just do crit damage first. The passives look ok too although you might want ...At your spot in the game, for now I'd suggest prioritizing mobbing skills, as you'll spend the vast majority of your in-game time trying to level. 141 - Boomerang Stab Extra Strike. Adds 1 hit on top of your original 4 hits, so this effectively raises your damage by 25%, hence choosing this first over the 20% damage version. Hyper Stat Optimizer . ... since any assignment of hyper stats is the same (no damage on 300% pdr bosses, no matter how you assign points). ... maplestory.nexon.net. Adele Hyper Skill Build. Adele's Hyper skills become available at level 140. As you level up towards level 200, you'll gain more Hyper Stat Points. You won't be able to max all these skills, however if you make a mistake, you can reset your Hyper Skills later on for a meso cost. You'll want to max the following: Trigger - Reinforce; Trigger ...At your spot in the game, for now I'd suggest prioritizing mobbing skills, as you'll spend the vast majority of your in-game time trying to level. 141 - Boomerang Stab Extra Strike. Adds 1 hit on top of your original 4 hits, so this effectively raises your damage by 25%, hence choosing this first over the 20% damage version.Hyper stats for end game. Towards the end game, after maxing FD, PDI and Max dmg increase, do you guys add all your remaining hyper stats points to chance to deal additional damage? If I’m hitting inconsistent damage cap on bosses, should I be adding those points to BA and CD instead of additional dmg chance? If 36K PA, 100% BA & 400% plus ...Learn the 40 stats you need to know about customer service in 2022. Trusted by business builders worldwide, the HubSpot Blogs are your number-one source for education and inspirati...By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. OP: Don't spend 10 mil resetting your hyper stats.So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths.STOCKHOLM, May 26, 2021 /PRNewswire/ -- Adverty AB (publ) today announces a partnership with hyper-casual publisher Playducky and the launch of wo... STOCKHOLM, May 26, 2021 /PRNew...Aran hyper stats reboot. Im 202 aran, and I'm not sure if I should prioritize attack hyper stat, STR hyper stat, IED, or damage. The only hyper stat I'm sure of is arcane force, I'd like to hear some tips about how to decide what's more efficient. Crit rate is not as important for Aran since your main skill already does 100%.

The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. ... It also says that 0 crit rate is basically optimal on my hyper stats and legion board, which might not be the case. I'm assuming vicious shot uptime in these scenarios, as I'm trying to maximise the 40s burst window. Reply reply

At your spot in the game, for now I'd suggest prioritizing mobbing skills, as you'll spend the vast majority of your in-game time trying to level. 141 - Boomerang Stab Extra Strike. Adds 1 hit on top of your original 4 hits, so this effectively raises your damage by 25%, hence choosing this first over the 20% damage version.On my Beast Tamer, with Lv3 link skill, cap legion, Lv10 IED hyper stat, 21% m.att/30% IED emblem, mainpot, etc, I am sitting at 96.41% IED outside of burst. I was at 95.94% IED at Lv7 hyper stat. Which is about 1.6% DPS increase outside of burst and I had to decrease %crit dmg from Lv13 to 12 and flat INT from Lv4 to Lv3.You kinda just do what naturally works. You only get a few points a level, so I tens to level things equally instead of maxing one first. So at 140, input 1 it boss, ied, and damage.Due to the increasing costs, it's generally best to level your hyper stats equally, rather than going for one at a time. The exceptions are EXP (which should be brought as high as possible assuming the other hyper stats aren't the difference between 1 or 2-shotting enemies, then switched out after your training session ends), and Arcane Force, which …Some people are especially attuned to their bodily sensations. When they experience certain symptoms — heada Some people are especially attuned to their bodily sensations. When the...Right now I'm spending 150 hyper stat points (+15%) to max out my critical rate, while the phantom link is a little overkill giving +20%. At the present moment I'd probably just trade out the Xenon link which would probably make the trade worthwhile as 150 points is a lot of play with, but with adventurer links coming soon it gets more complicated.Here are the hyper stats you should look at filling when mobbing/grinding in Maplestory.#maplestory #quest #guide #nexon #nexonnm #reboot #experience #bossin...Lord__Voldemorty. • 1 yr. ago. I'm not a Xenon main or have any Xenon boss mules, but I don't see why it would be any different, you shouldn't waste your hyper stats on the flat stats at all (unless you're optimizing with the last few remaining points, but that's not even 0.5% final dmg) Your best bet would be joining the Xenon discord :P. Reply.Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. The chart below shows the point distribution for Levels 140 to 275. Despite obtaining a lot of points for leveling up, a lot of points are required to raise a ...

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The version of the browser you are using is no longer supported. Please upgrade to a supported browser. Dismiss In general, I normally add 5 levels to Damage, Boss, Crit Damage, Attack, Main Stat, and Crit Rate (if needed). Then optimize the points across the Damage, boss and Crit Damage. Hyper stats should be put into boss damage, crit damage, damage and IED. After getting 2nd line IA as Crit Rate, it shouldn’t be too hard to get 100% crit rate ...The three crit stats, your main stat, damage, party damage, and monster defense are the seven damage-increasing hyper stats. Honestly, with the way it's structured (more points needed the higher each individual stat gets), I'd be stunned if the ideal method wasn't even leveling of all of them. I have a spread of my main stat, damage, and boss ...IED optimization. Now that we can get 30% IED from Codex, let's compile a list of easy IED sources: Crusader Codex Leafre set, 30%. Level 2 Lumi link skill, 15%. Beast Tamer character card Grade S (Lv 100-199), 6%. Level 10 Hyper Stat, 30%. 4p Superior Gollux set, 30% OR 4p Reinforced Gollux set, 15%.Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives. Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity? You can reset your Hyper Stats for 10 million mesos. 3 presets are available to switch between them easily with a few clicks. It costs 2 million mesos to switch between presets each time. This is the list of Hyper Stats. Some have 10 levels while some have 15 levels. Regardless, the price of levelling them up are the same.1. Cannoneer, or Cannon Master (4th job), is an Explorer pirate that was released in the MapleStory Legends update in 2011. Cannoneer doesn't follow typical pirate job advancements, instead the class must be created directly from the character creation window. If you like a Pirate that has great mobbing, fires explosions from it's cannon and ...In today’s hyper-connected world, where businesses rely heavily on the internet for their day-to-day operations, network performance testing has become crucial. Network performance... ….

Nov 9, 2023 · My MapleStory Hyper Stat Optimization Tool has officially been released! It is very easy to use, not too time consuming, and very accurate! It only takes 10 mil to reset your hyper stats, so go ... Hyper Stat guide? How should I level my hyper stats? I tried to look at some calculator but understand it to be honest. Then I saw one guide but looks old since it doesn't have atk. Im a level 200 hero. This is not ideal, but this is what i do. Damage is priority. Critical damage, IED, Boss damage. Then Arcane force for VJ and Chu Chu.Since most Low to mid spenders will be around 25 to 30k pa level. One consideration to skip FD is cause we have FD bonus from Overload, so factoring that in as well. The reason for the PDI is due to our Low skill dmg % and we have 25% FD with overload so was thinking if the additional 15 from hyper skill will be worth getting to make it 40% or ...Mar 30, 2016 · Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback. Hyper Stat Points = (Current Value - Base Value) / Increment + 1. Where: Current Value: The desired level of the Hyper Stat you're aiming for. Base Value: The starting level of the Hyper Stat, typically 0. Increment: The gap between Hyper Stat levels. It's usually 1 or 10, based on the specific stat. See also Tenacity Calculator Online.Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5.Stat Equivalences. Use my Stat Equivalent Calculator to determine the ratios for your character. Leave this section alone if you are unsure. 1 All Stat % = Main Stat. 1 Attack = Main Stat. 1 Main Stat = Secondary Stat. 1 Main Stat = LUK. 1 Main Stat = DEX. 1 Main Stat = STR. Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5. Hyper Stats allow you to allocate points and gain stats for %Crit Rate, %Crit Damage, %Ignore DEF, %Damage, and %Boss Damage. As you level up a Hyper Stat, it will cost more to upgrade. Hyper Stat Points are gained every level up and the amount gained increase every 10 levels. Hyper Stats are for rounding out your character's stats and are ... Check out these Instagram stats to improve your engagement, reach, and posting strategy in 2023. Trusted by business builders worldwide, the HubSpot Blogs are your number-one sourc... Maplestory hyper stat optimizer, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]